// after InitializeComponent() this.ResizeRedraw = true; // If you want resizing to cause a redraw protected override void OnSizeChanged(EventArgs e) { base.OnSizeChanged(e); this.Invalidate(); } protected override void OnPaint(PaintEventArgs pea) { try { pea.Graphics.FillRectangle(Brushes.DarkOliveGreen,
new Rectangle(0, 0, Width, Height)); // Create a new pen. using (Pen pen = new Pen(Brushes.Black)) { // Draw a line Point pt1 = new Point(ClientRectangle.Left,
ClientRectangle.Bottom - 1); Point pt2 = new Point(ClientRectangle.Right,
ClientRectangle.Bottom - 1); pea.Graphics.DrawLine(pen, pt1, pt2); } } catch (Exception ex) { //TODO: Log these errors. } }
November 29, 2006
Basic OnPaint and OnSizeChanged Methods for a Resizable Control
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