using System.Windows.Threading; ... private DispatcherTimer timer; ... const int MILLISECOND = 10000L; timer = new DispatcherTimer(); // Disable (stop) it timer.IsEnabled = false; // Set timer event interval timer.Interval = new TimeSpan(3000L * MILLISECOND); // Timer events timer.Tick += new EventHandler(timer_Tick); ... timer.Start(); // at some point start the timer ... void timer_Tick(object sender, EventArgs e) { if (...) { timer.Stop(); } }
December 17, 2009
WPF Timer (DispatcherTimer )
December 16, 2009
Sample Custom Method Attribute.
[AttributeUsage(AttributeTargets.Method)] public class ProjectReloadRequiredAfterTestAttribute : System.Attribute { } public void Discover(MethodBase mb) { if (mb.GetCustomAttributes(typeof( ProjectReloadRequiredAfterTestAttribute), false).Length > 0) { reloadProjectRequired = true; } } [Test] [ProjectReloadRequiredAfterTestAttribute] public void TestCreateAndDeletePart() { Discover(System.Reflection.MethodBase.GetCurrentMethod()); ... }
Adjusting Privileges
#region Adjust Priveleges //This snippet is tested on WinXP and Vista [DllImport("advapi32.dll", ExactSpelling = true, SetLastError = true)] internal static extern bool AdjustTokenPrivileges(IntPtr htok, bool disall, ref TokPriv1Luid newst, int len, IntPtr prev, IntPtr relen); [DllImport("kernel32.dll", ExactSpelling = true)] internal static extern IntPtr GetCurrentProcess(); [DllImport("advapi32.dll", ExactSpelling = true, SetLastError = true)] internal static extern bool OpenProcessToken(IntPtr h, int acc, ref IntPtr phtok); [DllImport("advapi32.dll", SetLastError = true)] internal static extern bool LookupPrivilegeValue(string host, string name, ref long pluid); [StructLayout(LayoutKind.Sequential, Pack = 1)] internal struct TokPriv1Luid { public int Count; public long Luid; public int Attr; } internal const int SE_PRIVILEGE_ENABLED = 0x00000002; internal const int TOKEN_QUERY = 0x00000008; internal const int TOKEN_ADJUST_PRIVILEGES = 0x00000020; //http://msdn.microsoft.com/en-us/library/bb530716(VS.85).aspx internal const string SE_TIME_ZONE_NAMETEXT = "SeTimeZonePrivilege"; internal const string SE_SHUTDOWN_NAME = "SeShutdownPrivilege"; private bool AddShutDownPrivilegeToApp() { try { bool retVal; TokPriv1Luid tp; IntPtr hproc = GetCurrentProcess(); IntPtr htok = IntPtr.Zero; retVal = OpenProcessToken(hproc, TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, ref htok); tp.Count = 1; tp.Luid = 0; tp.Attr = SE_PRIVILEGE_ENABLED; retVal = LookupPrivilegeValue(null, SE_SHUTDOWN_NAME, ref tp.Luid); retVal = AdjustTokenPrivileges(htok, false, ref tp, 0, IntPtr.Zero, IntPtr.Zero); return retVal; } catch (Exception ex) { //throw; return false; } } #endregion
Visual Studio Plug-In Build Properties
"D:\Projects\Smed\win32_vs90\Debug\SomeApp.exe"
Under "Build" tab set
"Output path:" by using the "Browse" button browse to "D:\Projects\Smed\win32_vs90\Debug\"
Under "Debug" tab set
"Start external program:" to "D:\Projects\Smed\win32_vs90\Debug\SomeApp.exe"
"Working directory" to "D:\Projects\Smed\win32_vs90\Debug\"
Under "Reference Paths" tab
Add "D:\Projects\Smed\win32_vs90\Debug\" to the reference paths
December 15, 2009
GetRelativePath Helper
public static class FileSystemInfoExtender { public static string GetPathRelativeTo(this FileSystemInfo file, string path) { string fullPath = Path.GetFullPath(path); string res = string.Empty; if (file.FullName.StartsWith(fullPath)) { res = file.FullName.Substring(fullPath.Length); } res = res.Replace(Path.AltDirectorySeparatorChar, Path.DirectorySeparatorChar); string sep = Path.DirectorySeparatorChar.ToString(); if (res.StartsWith(sep)) { res = res.Substring(1); } return res; } }and some tests
FileInfo file = new FileInfo(@"D:\Projects\smeg\src\blah\xxxx\whistle\stop\Carbuncle.cs"); string relPath = file.GetPathRelativeTo(@"D:\Projects\smeg\src"); Debug.Assert(relPath.Equals(@"blah\xxxx\whistle\stop\Carbuncle.cs", StringComparison.OrdinalIgnoreCase)); relPath = file.GetPathRelativeTo(@"D:/Projects/smeg/src"); Debug.Assert(relPath.Equals(@"blah\xxxx\whistle\stop\Carbuncle.cs", StringComparison.OrdinalIgnoreCase)); relPath = file.GetPathRelativeTo(@"D:\Projects\smeg\src\"); Debug.Assert(relPath.Equals(@"blah\xxxx\whistle\stop\Carbuncle.cs", StringComparison.OrdinalIgnoreCase));
November 26, 2009
Accessing Command Line Arguments In WPF
public partial class App : Application { protected override void OnStartup(StartupEventArgs sea) { CommandLine.Instance.SetArguments(sea.Args); base.OnStartup(sea); } } public class CommandLine { private CommandLine() {} private static readonly CommandLine instance = new CommandLine(); public static CommandLine Instance { get { return instance; } } public IEnumerablethen to useArguments { get { return args; } } public void SetArguments(string[] args) { this.args = args ?? new string[0]; } private string[] args = new string[0]; }
private void Window_Loaded(object sender, RoutedEventArgs e) { foreach (string arg in CommandLine.Instance.Arguments) { if (arg.ToUpper() == "/C") { if (System.Windows.Forms.Clipboard.ContainsText()) { tbCode.Text = System.Windows.Forms.Clipboard.GetText(); } } } }Doh!
Even easier:
string[] arguments = Environment.GetCommandLineArgs();When processing command line args using Environment.CommandLineArgs(), found that the system automatically matches " in an argument. So if you have a path that contains a spaces, as long as that path is wrapped with " marks, the path will not be parsed into multiple arguments but rather appear as a single argument. eg.:
-myArg:C:\Program Files\MyProgram\Something.exe
will get parsed as multiple arguments:
- -myArg:C:\Program
- Files\MyProgram\Something.exe
-myArg:"C:\Program Files\MyProgram\Something.exe"
will get parsed as a single argument:
- -myArg:C:\Program Files\MyProgram\Something.exe
Have also noticed that carriage return line feeds can get sucked into a command line argument. Perhaps a "Trim()" should be applied to each argument string before it is processed to be sure this whitespace is removed. Here is a sample command line parser:
internal class CommandLineParser { public string Drive { get; set; } public string TrueCryptFile { get; set; } public string KeyFile { get; set; } const string DrivePrefix = "-D"; const string TrueCryptFilePrefix = "-T"; const string KeyFilePrefix = "-K"; public void CommandLineArgs(string[] args) { //string[] args = Environment.GetCommandLineArgs(); Debug.WriteLine("Args:" + string.Join(",", args)); int ix = 0; foreach (string arg in args) { Debug.WriteLine("arg[" + ix++.ToString() + "]=\'" + arg + "\'"); } foreach (string rawArg in args) { // Get rid of whitespace chars at the beginning and end string arg = rawArg.Trim(); if (arg.Length < 2) continue; string argument = (arg[0] == '/') ? "-" + arg.Substring(1) : arg; int end = argument.IndexOf(':'); if ((end == -1) && ((end + 1) >= argument.Length)) continue; if (argument.ToUpper().StartsWith(DrivePrefix)) { Drive = argument.Substring(end + 1).Substring(0, 1) + ":"; } else if (argument.ToUpper().StartsWith(TrueCryptFilePrefix)) { TrueCryptFile = argument.Substring(end + 1); } else if (argument.ToUpper().StartsWith(KeyFilePrefix)) { KeyFile = argument.Substring(end + 1); } } Debug.WriteLine("Processed command line args:"); Debug.WriteLine("Drive=\"" + Drive + "\""); Debug.WriteLine("TrueCryptFile=\"" + TrueCryptFile + "\""); Debug.WriteLine("KeyFile=\"" + KeyFile + "\""); } } // and tester (not really finished) class CommandLineParserTester { public void TestCommandLineParser() { CommandLineParser clp = new CommandLineParser(); clp.CommandLineArgs(new string[] { @"-D:M", @"-T:F:/Temp/truecrypt.tc", @"-K:F:/Temp/truecrypt.keyfile" }); Assert(clp.Drive == "M:"); Assert(clp.TrueCryptFile == @"F:/Temp/truecrypt.tc"); Assert(clp.KeyFile == @"F:/Temp/truecrypt.keyfile"); } }
November 19, 2009
Debugger/Editor Attributes
[DebuggerDisplay("Count = {count}")] class blahblahblah ...DebuggerStepThrough - Instructs the debugger to step through that marked property or attribute, and not into it:
[DebuggerStepThrough] public int Key { [System.Diagnostics.DebuggerStepThrough] get { return key; } [System.Diagnostics.DebuggerStepThrough] set { key = value; } }DebuggerBrowsable - Determines if and how a field or property is displayed in the debugger variable windows.
[DebuggerBrowsable(DebuggerBrowsableState.Never)] private int key;see also DebuggerDisplay and DebuggerBrowsable – Two Debugger Attributes you should know
EditorBrowsable - Use this 'EditorBrowsable' property to restrict intellisense/visual studio visibility of a property
[EditorBrowsable(EditorBrowsableState.Never)] int MyProperty ...
DefaultValue - Then there is the 'DefaultValue' property that sets the default value of a C# class property. Used by visual designers, etc
[DefaultValue(42)] public int MyProperty { get; set; }
Sample Linq
Useful Links
- 101 Linq samples - Good concise explanation of all Linq methods
- Introducing Linq - Good explanation of Linq (How and Why)
private Smeg FindSmeg(Project project, string smegName) { SpellRoot spellRoot = SpellRoot.Get(project); SmegCollection smegs = spellRoot.SmegCollection; // Note that the 'smegVar' is an IEnumerablevar smegVar = from bh in smegs where bh.Name.Equals(smegName, StringComparison.OrdinalIgnoreCase) select bh; Smeg smeg = smegVar.FirstOrDefault(); return smeg; } private Smeg FindSmeg2(Project project, string smegName) { SpellRoot spellRoot = SpellRoot.Get(project); SmegCollection smegs = spellRoot.SmegCollection; // Declaring a Func type lambda expression // A good way to learn how to form correct lambda expressions Func smegSelector = bh => bh.Name.Equals(smegName, StringComparison.OrdinalIgnoreCase); Smeg smeg = smegs.FirstOrDefault(smegSelector); return smeg; } private Smeg FindSmeg3(Project project, string smegName) { SpellRoot spellRoot = SpellRoot.Get(project); SmegCollection smegs = spellRoot.SmegCollection; // Inline lambda expression Smeg smeg = smegs.FirstOrDefault( bh => bh.Name.Equals(smegName, StringComparison.OrdinalIgnoreCase)); return smeg; }
Simple examples
Count() - Get count of items in an enumerationIEnumerableToArray() - enumeration to an arraysmegs = ... int count = smegs.Count();
IEnumerableToList() - enumeration to a listsmegs = ... Smeg smegArr = smegs.ToArray();
IEnumerableWhere() - This is a general purpose filter, the function in the Where clause performs the filteringsmegs = ... IList smegList = smegs.ToList();
File.ReadLines( @"D:\Users\ukrb\Docs\SpcPressures.txt" ). Where(li => li.Contains(" PRESSURE")). // Filter out any line NOT containing the specified string (" PRESSURE") Dump();Select() - Allows you to Select portions of/Convert each enumerated item to an item of another type (not by casting but by extraction or conversion). Anonymous types can be used for conversion to simple intermediate types
// This parses a file of data where each line contains a number of samples, their average, maximum, minimum, etc. File.ReadLines( @"D:\Users\ukrb\Docs\PRESSURE 214289.DAT" ). Select(li => ParseLine(li)). // ParseLine is a function returning a specific class type instance Select(pe => pe.ToV10Form()). // Now convert it to another more readable string of only data that is interesting Dump();Single() - Returns the single matching element in the enumeration, if there is not exactly one match an 'InvalidOperationException' exception is thrown.
IEnumerableFirst() - first element in an enumeration, be careful an exception is thrown if the enumeration is empty! If your enumeration maybe empty use FirstOrDefaultsmegs = ... Smeg first = smegs.Single();
IEnumerableFirstOrDefault() - first element in an enumeration, and when it is empty, the default value of the enumerated type (which is always null for a reference type)smegs = ... Smeg first = smegs.First();
IEnumerableLast() - last element in an enumeration, be careful an exception is thrown if the enumeration is empty!smegs = ... Smeg first = smegs.FirstOrDefault();
IEnumerableSkip() - skip the first n elements in an enumeration and return what is left, be careful an exception is thrown if the enumeration has less than n itemssmegs = ... Smeg last = smegs.Last();
string[] allArgs = Environment.GetCommandLineArgs(); IEnumerable<string> args = allArgs.Skip(1); // First argument is the exe pathOfType() - extract from an enumeration all objects of the given type. Safe way of converting an enumeration of one type to another, it uses the 'is' operator. An excellent way to filter out null objects in a sequence. There is the "Cast<>()" operator but the trouble with this is that it will throw an exception if one of the objects of the enumeration is not of the given type so only use that when you know that all the elements of the enumeration will cast to the new type
IEnumerableCast() - Casts all items in the enumeration to the given type. When an item can not be cast to the new type then an exception is thrown. Useful to convert old style enumerables of known types. For example:smegs = ... int numSquares = smegs.OfType ().Count();
StringCollection sc = this.settingsService.GetProperty <StringCollection>(SourceDirectoriesSetting) ?? new StringCollection(); if (sc.Count > 0) { // Cast the string collection 'sc' entries to strings ObservableCollection<string> oc = new ObservableCollection<string>(sc.Cast<string>()); ... }Using the XXXOrDefault (First, Single, Last, ElementAt) option:
In some cases when an IEnumerable returns no entries at all the Linq operator will throw an exception using the "OrDefault" option will circumvent this problem. In the case that there are no entries returned from an XXXOrDefault operator, Linq will return the default value for the generic parameter. In the case of a reference type this will be null. For a value type it will return the default value for that value type.
SelectMany() - SelectMany flatten nested enumerables, see here for a good example
Linq Set operators:
- Union - Simply appends one IEnumerable to another
- Intersect - Finds items common to 2 IEnumerables
- Except - Subtracts one IEnumerable from another
- Distinct - Removes duplicate items from a single IEnumerable (Operates on a single IEnumerable!)
November 12, 2009
Math.Round
// Round to 2 decimal places. public double RoundUpTo2Dp(double arg) { // so xx.xx5 becomes xx.x(x+1)0 where x is a digit in a double number return Math.Round(arg, 2, MidpointRounding.AwayFromZero); }
October 7, 2009
@ Character In Identifiers
public class Case {}; public class XXXX { private Case m_Case; public XXXX(Case @case) { m_Case = @case; } }Useful for events:
var @event = new Event(...);
August 7, 2009
C++/CLI Casting Basics
- reinterpret_cast<> unsafe standard C++ cast
- static_cast<> relies only on compile time information
- const_cast<> is used to remove the const, volatile, and __unaligned
- dynamic_cast<> relies both on compile time and run time information. if the cast is unsafe then this the cast returns NULL
- __try_cast<> same as dynamic cast except it throws an exception if the cast fails
If you are absolutely sure that the cast is going to be safe, you can use any of the four cast operators above, but I'd suggest that you use static_cast because that'd be the most efficient way of casting. If you are even a microscopic percentage unsure as to the safety of your cast, you must simply *avoid* static_cast and reinterpret_cast both of which are quite dangerous here. You may use either dynamic_cast or __try_cast depending on whether you like to check for NULL or you like to have an exception raised and handled.
Recommendations for upcastingIn most situations upcasting should be quite safe except when you have a bad derived class pointer (bad in the sense that it points to the wrong object). Therefore my recommendation for upcasting is to use static_cast which should be the most efficient. If your upcasts are unsafe it's probably time for you to sit down and figure out what's going wrong in your code rather than using dynamic_cast or __try_cast. In addition keep in kind that upcasting would probably be implicitly done in most situations.
Friend Assemblies
[assembly:InternalsVisibleToAttribute("MyFriendAssembly”)]Or (for a strong-named friend)
[assembly:InternalsVisibleToAttribute("MyFriendAssembly, PublicKeyToken=45cb56a45e0a69a1")]
This entry goes in "AssemblyInfo.cs" of the assembly whose internal classes are being exposed. The assembly mentioned in the attribute is the one that is being given permission to access those internal definitions.
For example if Assembly A is a business logic assembly and assembly B is a unit test assembly requiring access to the internals of assembly A then the attribute definition is placed inside assembly A mentioning assembly B inside the attribute so that it may have the required access.
This has changed from .NET 5.0
For example if the Unit Test project is called MyUnitTests.csproj and the target work project with internals methods and classes to expose; is called MyLibrary.csproj Then insert into MyLibrary.csproj project file the following lines:
<ItemGroup>
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleToAttribute">
<_Parameter1>MyUnitTests</_Parameter1>
</AssemblyAttribute>
</ItemGroup>
Substitute Related Friend Error
I had some unit tests that failed because I was using Substitute to create a Substitute logger like so:MyClass myclass = new MyClass(Substitute.For<ILogger<CCTVCommands>>(), fileSystem);but then I got a horrible bug that looked like this:
Can not create proxy for type Microsoft.Extensions.Logging.ILogger`1[[MyClass, MyProject, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]] because type MyClass is not accessible. Make it public, or internal and mark your assembly with [assembly: InternalsVisibleTo("DynamicProxyGenAssembly2This was caused by the class being declared an internal class, to fix it I had to add:
<ItemGroup> <AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleToAttribute"> <_Parameter1>DynamicProxyGenAssembly2</_Parameter1> </AssemblyAttribute> </ItemGroup>to the project file of the project containing the internal class.
Standby, Hibernate or Shut Down In .NET
Using Windows forms static methods is the fastes way
Suspend is:
System.Windows.Forms.Application.SetSuspendState(PowerState.Suspend, false, false);Hibernate is:
System.Windows.Forms.Application.SetSuspendState(PowerState.Hibernate, true, true);Alternatively invoke the underlying API SetSuspendState directly.
To shut windows down
[Flags] public enum ExitWindows : uint { // ONE of the following five: LogOff = 0x00, ShutDown = 0x01, Reboot = 0x02, PowerOff = 0x08, RestartApps = 0x40, // plus AT MOST ONE of the following two: Force = 0x04, ForceIfHung = 0x10, } [Flags] enum ShutdownReason : uint { MajorApplication = 0x00040000, MajorHardware = 0x00010000, MajorLegacyApi = 0x00070000, MajorOperatingSystem = 0x00020000, MajorOther = 0x00000000, MajorPower = 0x00060000, MajorSoftware = 0x00030000, MajorSystem = 0x00050000, MinorBlueScreen = 0x0000000F, MinorCordUnplugged = 0x0000000b, MinorDisk = 0x00000007, MinorEnvironment = 0x0000000c, MinorHardwareDriver = 0x0000000d, MinorHotfix = 0x00000011, MinorHung = 0x00000005, MinorInstallation = 0x00000002, MinorMaintenance = 0x00000001, MinorMMC = 0x00000019, MinorNetworkConnectivity = 0x00000014, MinorNetworkCard = 0x00000009, MinorOther = 0x00000000, MinorOtherDriver = 0x0000000e, MinorPowerSupply = 0x0000000a, MinorProcessor = 0x00000008, MinorReconfig = 0x00000004, MinorSecurity = 0x00000013, MinorSecurityFix = 0x00000012, MinorSecurityFixUninstall = 0x00000018, MinorServicePack = 0x00000010, MinorServicePackUninstall = 0x00000016, MinorTermSrv = 0x00000020, MinorUnstable = 0x00000006, MinorUpgrade = 0x00000003, MinorWMI = 0x00000015, FlagUserDefined = 0x40000000, FlagPlanned = 0x80000000 } [DllImport("user32.dll", SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] static extern bool ExitWindowsEx(ExitWindows uFlags, ShutdownReason dwReason); internal void ShutDownWindows() { AddShutDownPrivilegeToApp(); bool res = ExitWindowsEx( ExitWindows.ShutDown | ExitWindows.Force, ShutdownReason.MajorOther | ShutdownReason.MinorOther); }taken from PInvoke
Trouble is the application must have the correct privileges:
#region Adjust Priveleges //This snippet is tested on WinXP and Vista, only needed in Vista when using SetTimeZoneInformation [DllImport("advapi32.dll", ExactSpelling = true, SetLastError = true)] internal static extern bool AdjustTokenPrivileges(IntPtr htok, bool disall, ref TokPriv1Luid newst, int len, IntPtr prev, IntPtr relen); [DllImport("kernel32.dll", ExactSpelling = true)] internal static extern IntPtr GetCurrentProcess(); [DllImport("advapi32.dll", ExactSpelling = true, SetLastError = true)] internal static extern bool OpenProcessToken(IntPtr h, int acc, ref IntPtr phtok); [DllImport("advapi32.dll", SetLastError = true)] internal static extern bool LookupPrivilegeValue(string host, string name, ref long pluid); [StructLayout(LayoutKind.Sequential, Pack = 1)] internal struct TokPriv1Luid { public int Count; public long Luid; public int Attr; } internal const int SE_PRIVILEGE_ENABLED = 0x00000002; internal const int TOKEN_QUERY = 0x00000008; internal const int TOKEN_ADJUST_PRIVILEGES = 0x00000020; internal const string SE_TIME_ZONE_NAMETEXT = "SeTimeZonePrivilege"; //http://msdn.microsoft.com/en-us/library/bb530716(VS.85).aspx internal const string SE_SHUTDOWN_NAME = "SeShutdownPrivilege"; private bool AddShutDownPrivilegeToApp() { try { bool retVal; TokPriv1Luid tp; IntPtr hproc = GetCurrentProcess(); IntPtr htok = IntPtr.Zero; retVal = OpenProcessToken(hproc, TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, ref htok); tp.Count = 1; tp.Luid = 0; tp.Attr = SE_PRIVILEGE_ENABLED; retVal = LookupPrivilegeValue(null, SE_SHUTDOWN_NAME, ref tp.Luid); retVal = AdjustTokenPrivileges(htok, false, ref tp, 0, IntPtr.Zero, IntPtr.Zero); return retVal; } catch (Exception ex) { //throw; return false; } } #endregionAgain taken from PInvoke a great web-site
July 29, 2009
Extension Methods On IEnumerable
The 'System.Linq' namespace adds a bunch of useful IEnumerable extension methods. These are used in Linq expressions but can alos be used seperately.
A reference to the 'System.Core' assembly is required. For example performing a count with an enumerator:using System.Linq; ... //This saves performing a foreach statement on the enumeration and counting the number of elements IEnumerableThere are lots of other useful extensions 'ToList', 'Cast', 'Contains', 'OfType', 'First', 'Last', 'Reverse', 'Union', 'Intersect', 'Aggregate', 'Average', ... For more information, try the following SearchenumKeywords = editor.Sections.RunSpec.GetAll("SMOG"); bool metricUnits = enumKeywords.Count() > 0; // or bool metricUnits = editor.Sections.RunSpec.GetAll("SMOG").Count() > 0; // or (even shorter) bool metricUnits = editor.Sections.RunSpec.GetAll("SMOG").Any();
February 6, 2009
System.Drawing.Image Extension Class
/// <summary> /// System.Drawing.Image Extender /// </summary> public static class ImageExtender { /// <summary> /// Resize the given image to the targetSize using the given interpolation mode /// Keeps the existing aspect ratio of the image /// </summary> /// <param name="srcImage"></param> /// <param name="targetSize"></param> /// <param name="im"></param> /// <returns></returns> public static Image ResizeImage(this Image srcImage, Size targetSize, InterpolationMode im) { Rectangle srcRect = new Rectangle(0, 0, srcImage.Width, srcImage.Height); Size sizeToFit = CalcSizeToFit(srcImage.Size, targetSize); Rectangle destRect = new Rectangle(0, 0, sizeToFit.Width, sizeToFit.Height); Bitmap resizedImage = new Bitmap(sizeToFit.Width, sizeToFit.Height, PixelFormat.Format24bppRgb); resizedImage.SetResolution(srcImage.HorizontalResolution, srcImage.VerticalResolution); Graphics imageAsCanvas = Graphics.FromImage(resizedImage); imageAsCanvas.Clear(Color.White); //imageAsCanvas.InterpolationMode = InterpolationMode.HighQualityBicubic; imageAsCanvas.InterpolationMode = im; imageAsCanvas.DrawImage(srcImage, destRect, srcRect, GraphicsUnit.Pixel); imageAsCanvas.Dispose(); return resizedImage; } /// <summary> /// Resize the given image to the targetSize using bicubic interpolation /// Keeps the existing aspect ratio of the image /// </summary> /// <param name="srcImage"></param> /// <param name="targetSize"></param> /// <param name="im"></param> /// <returns></returns> public static Image ResizeImageHighQuality(this Image srcImage, Size targetSize) { Rectangle srcRect = new Rectangle(0, 0, srcImage.Width, srcImage.Height); Size sizeToFit = CalcSizeToFit(srcImage.Size, targetSize); Rectangle destRect = new Rectangle(0, 0, sizeToFit.Width, sizeToFit.Height); Bitmap resizedImage = new Bitmap(sizeToFit.Width, sizeToFit.Height, PixelFormat.Format24bppRgb); resizedImage.SetResolution(srcImage.HorizontalResolution, srcImage.VerticalResolution); using (Graphics imageAsCanvas = Graphics.FromImage(resizedImage)) { imageAsCanvas.Clear(Color.White); imageAsCanvas.InterpolationMode = InterpolationMode.HighQualityBicubic; imageAsCanvas.DrawImage(srcImage, destRect, srcRect, GraphicsUnit.Pixel); } return resizedImage; } /// <summary> /// Calculate the best fit of the source size to the target /// size that maintains the aspect ratio /// </summary> /// <param name="src"></param> /// <param name="target"></param> /// <returns></returns> static public Size CalcSizeToFit(Size src, Size target) { float sfh = (float)target.Height / (float)src.Height; float sfw = (float)target.Width / (float)src.Width; float sf = Math.Min(sfh, sfw); Size sizeToFit = new Size((int)Math.Round((double)src.Width * sf), (int)Math.Round((double)src.Height * sf)); return sizeToFit; } }
February 5, 2009
Using Application Commands
<Window.CommandBindings> <CommandBinding Command="ApplicationCommands.Close" Executed="CloseCommandHandler" CanExecute="CanExecuteHandler" /> </Window.CommandBindings> ... <Button Command="ApplicationCommands.Close" Content="Close File" />and in code:
// Executed event handler. private void CloseCommandHandler(object sender, ExecutedRoutedEventArgs e) { // Calls a method to close the file and release resources. CloseFile(); } // CanExecute event handler. private void CanExecuteHandler(object sender, CanExecuteRoutedEventArgs e) { // Call a method to determine if there is a file open. // If there is a file open, then set CanExecute to true. if (IsFileOpened()) { e.CanExecute = true; } // if there is not a file open, then set CanExecute to false. else { e.CanExecute = false; } }
January 31, 2009
Pinning Arrays
byte[] bytes = new byte[100]; bytes[0] = 1; bytes[1] = 2; bytes[2] = 3; bytes[3] = 4; fixed (byte* pBytes = &bytes[0]) { ... }
January 18, 2009
Using Reflection To Get Method Name
string classAndMethodName = System.Reflection.MethodBase.GetCurrentMethod().DeclaringType.ToString() + "." + System.Reflection.MethodBase.GetCurrentMethod().Name.ToString());Now in Visual C# compiler versions 6, to get the class name we can use:
string className = nameof(someClass);and to get the method name
... public static string GetCurrentMethodName([System.Runtime.CompilerServices.CallerMemberName] string name = "") { return name; } ... string methodName = GetCurrentMethodName()
Useful Byte Array Debugging Classes
public static class ByteArrayHelper { // Output the byte array as a C# style byte array variable declaration // where the variable name of the byte array is passed as a parameter public static string ToCSharpByteArrayDeclrn( this byte[] bytes, string name) { string res = "byte[] " + name + " = new byte[" + bytes.Length.ToString() + "] { "; int ix = 0; for (; ix < bytes.Length - 1; ix++) { res += "0x" + bytes[ix].ToString("X2") + ", "; } for (; ix < bytes.Length; ix++) { res += "0x" + bytes[ix].ToString("X2"); } res += " };"; return res; } // Checks whether 2 byte arrays are exactly the same, ie. they have // the same length and the same values at each array entry public static bool AreTheSame(this byte[] bytes1, byte[] bytes2) { bool areTheSame = (bytes1.Length == bytes2.Length); for (int ix = 0; (ix < bytes1.Length) && areTheSame; ix++) { areTheSame = bytes1[ix] == bytes2[ix]; } return areTheSame; } // XOR together 2 byte arrays public static byte[] XOr(this byte[] bytes, byte[] xorBytes) { Debug.Assert(bytes.Length == xorBytes.Length, $"Byte arrays are different sizes: first is {bytes.Length} " + $"and the second is {xorBytes.Length}"); byte[] res = new byte[bytes.Length]; int len = xorBytes.Length; for (int ix = 0; ix < bytes.Length; ix++) { res[ix] = (byte)(bytes[ix] ^ xorBytes[ix % len]); } return res; } }
January 1, 2009
WPF Dispatcher
// Similar to Winforms Control.BeginInvoke Dispatcher.BeginInvoke(DispatcherPriority.Background, (SendOrPostCallback)delegate { Progress.SetValue(ProgressBar.ValueProperty, progress); }, null);
Converting a Winform Icon to a WPF Icon
private static ImageSource WinFormIconToWpfIcon(System.Drawing.Icon icon) { System.IO.MemoryStream iconStream = new System.IO.MemoryStream(); icon.Save(iconStream); iconStream.Seek(0, System.IO.SeekOrigin.Begin); IconBitmapDecoder ibd = new IconBitmapDecoder(iconStream, BitmapCreateOptions.None, BitmapCacheOption.Default); return ibd.Frames[0]; }
Access Settings/Resource in c#
// eg. When the setting is a string $AppNamespace$.Properties.Settings.Default.$PropertyName$ = "somechange"; $AppNamespace$.Properties.Settings.Default.Save();OR
// see the Settings.Designer.cs file for the namespace using $SomeNamespace$.Properties$ ... // eg. When the setting is a string Settings.Default.$PropertyName$ = "somechange"; Settings.Default.Save(); // to use myTextBox.Text = Settings.Default.$PropertyName$Can only save "User Settings" and they do not get saved to the local config file but to: $Drive$:\Documents and Settings\$UserAccount$\Local Settings\Application Data\$ApplicationName$\...
To Access a Resource from a ".resx" file:
var $VariableName$ = Properties.Resources.$ResourceName$